Base class for block overlay objects.
#include <draw_overlay.h>
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void | GetPowerUV (int, int &, int &) |
| Calculates U and V for particular value normalised to 1000. More...
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void | DrawPowerBar (int, int) |
| Draws power bar legend with given limits. More...
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void | DrawValue (int, int, int) |
| Draws value. More...
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void | DrawMvBlockUV (int, int, int, int) |
| Colours motion vector block referenced by motion vector. More...
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void | DrawBlockUV (int, int, int, int) |
| Colours an 8x8 block referenced by TL chroma pixel. More...
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◆ DrawOverlay()
◆ ~DrawOverlay()
virtual dirac_instr::DrawOverlay::~DrawOverlay |
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◆ DrawBlock()
virtual void dirac_instr::DrawOverlay::DrawBlock |
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◆ DrawBlockUV()
void dirac_instr::DrawOverlay::DrawBlockUV |
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◆ DrawCharacter()
void dirac_instr::DrawOverlay::DrawCharacter |
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const PicArray & |
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◆ DrawLegend()
virtual void dirac_instr::DrawOverlay::DrawLegend |
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◆ DrawMvBlockUV()
void dirac_instr::DrawOverlay::DrawMvBlockUV |
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◆ DrawPictureNumber()
void dirac_instr::DrawOverlay::DrawPictureNumber |
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◆ DrawPowerBar()
void dirac_instr::DrawOverlay::DrawPowerBar |
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◆ DrawReferenceNumber()
void dirac_instr::DrawOverlay::DrawReferenceNumber |
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◆ DrawReferenceNumbers()
void dirac_instr::DrawOverlay::DrawReferenceNumbers |
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◆ DrawValue()
void dirac_instr::DrawOverlay::DrawValue |
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◆ GetPowerUV()
void dirac_instr::DrawOverlay::GetPowerUV |
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◆ Symbols()
◆ m_draw_params
◆ m_picture
Picture& dirac_instr::DrawOverlay::m_picture |
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◆ m_symbols
The documentation for this class was generated from the following file: