Struct alacritty::renderer::rects::RectShaderProgram
source · pub struct RectShaderProgram {
program: ShaderProgram,
u_cell_width: Option<c_int>,
u_cell_height: Option<c_int>,
u_padding_x: Option<c_int>,
u_padding_y: Option<c_int>,
u_underline_position: Option<c_int>,
u_underline_thickness: Option<c_int>,
u_undercurl_position: Option<c_int>,
}
Expand description
Rectangle drawing program.
Fields§
§program: ShaderProgram
Shader program.
u_cell_width: Option<c_int>
Cell width.
u_cell_height: Option<c_int>
Cell height.
u_padding_x: Option<c_int>
Terminal padding.
u_padding_y: Option<c_int>
A padding from the bottom of the screen to viewport.
u_underline_position: Option<c_int>
Underline position.
u_underline_thickness: Option<c_int>
Underline thickness.
u_undercurl_position: Option<c_int>
Undercurl position.