pub struct Batch {
tex: c_uint,
vertices: Vec<TextVertex>,
}
Fields§
§tex: c_uint
§vertices: Vec<TextVertex>
Implementations§
Trait Implementations§
source§impl<'a> TextRenderApi<Batch> for RenderApi<'a>
impl<'a> TextRenderApi<Batch> for RenderApi<'a>
source§fn render_batch(&mut self)
fn render_batch(&mut self)
Render the underlying data.
source§fn add_render_item(
&mut self,
cell: &RenderableCell,
glyph: &Glyph,
size_info: &SizeInfo
)
fn add_render_item( &mut self, cell: &RenderableCell, glyph: &Glyph, size_info: &SizeInfo )
Add item to the rendering queue.
source§fn draw_cell(
&mut self,
cell: RenderableCell,
glyph_cache: &mut GlyphCache,
size_info: &SizeInfo
)
fn draw_cell( &mut self, cell: RenderableCell, glyph_cache: &mut GlyphCache, size_info: &SizeInfo )
Draw cell.