Audaspace
1.3.0
A high level audio library.
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58 float start = 0,
float end = -1);
This sound limits another sound in start and end time.
Definition: Limiter.h:33
Limiter(std::shared_ptr< ISound > sound, float start=0, float end=-1)
Creates a new limiter sound.
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
float getEnd() const
Returns the end time.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
This sound is a base class for all effect factories that take one other sound as input.
Definition: Effect.h:34
float getStart() const
Returns the start time.
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93