Audaspace  1.3.0
A high level audio library.
Buffer.h
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2  * Copyright 2009-2016 Jörg Müller
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16 
17 #pragma once
18 
25 #include "Audaspace.h"
26 
28 
34 {
35 private:
37  int m_size;
38 
40  data_t* m_buffer;
41 
42  // delete copy constructor and operator=
43  Buffer(const Buffer&) = delete;
44  Buffer& operator=(const Buffer&) = delete;
45 
46 public:
51  Buffer(int size = 0);
52 
57 
61  sample_t* getBuffer() const;
62 
66  int getSize() const;
67 
74  void resize(int size, bool keep = false);
75 
84  void assureSize(int size, bool keep = false);
85 };
86 
Buffer::getBuffer
sample_t * getBuffer() const
Returns the pointer to the buffer in memory.
Buffer::~Buffer
~Buffer()
Destroys the buffer.
Buffer::resize
void resize(int size, bool keep=false)
Resizes the buffer.
Buffer::Buffer
Buffer(int size=0)
Creates a new buffer.
Buffer
This class is a simple buffer in RAM which is 32 Byte aligned and provides resize functionality.
Definition: Buffer.h:34
data_t
unsigned char data_t
Sample data type (format samples)
Definition: Audaspace.h:129
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
Buffer::getSize
int getSize() const
Returns the size of the buffer in bytes.
sample_t
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
Buffer::assureSize
void assureSize(int size, bool keep=false)
Makes sure the buffer has a minimum size.
Audaspace.h
The main header file of the library defining the namespace and basic data types.