Audaspace  1.3.0
A high level audio library.
IDeviceFactory.h
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16 
17 #pragma once
18 
25 #include "respec/Specification.h"
26 
27 #include <memory>
28 
30 
36 {
37 public:
42  virtual std::shared_ptr<IDevice> openDevice()=0;
43 
49  virtual int getPriority()=0;
50 
55  virtual void setSpecs(DeviceSpecs specs)=0;
56 
63  virtual void setBufferSize(int buffersize)=0;
64 
69  virtual void setName(std::string name)=0;
70 };
71 
IDeviceFactory::setSpecs
virtual void setSpecs(DeviceSpecs specs)=0
Sets the wanted device specifications for opening the device.
DeviceSpecs
Specification of a sound device.
Definition: Specification.h:120
Specification.h
Defines all important macros and basic data structures for stream format descriptions.
IDeviceFactory::openDevice
virtual std::shared_ptr< IDevice > openDevice()=0
Opens an audio device for playback.
IDeviceFactory
The IDeviceFactory interface opens an output device.
Definition: IDeviceFactory.h:36
IDeviceFactory::setBufferSize
virtual void setBufferSize(int buffersize)=0
Sets the size for the internal playback buffers.
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
IDeviceFactory::setName
virtual void setName(std::string name)=0
Sets a name for the device.
IDeviceFactory::getPriority
virtual int getPriority()=0
Returns the priority of the device to be the default device for a system.