Audaspace
1.3.0
A high level audio library.
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50 Delay(std::shared_ptr<ISound> sound,
float delay = 0);
This sound plays another sound delayed.
Definition: Delay.h:33
Delay(std::shared_ptr< ISound > sound, float delay=0)
Creates a new delay sound.
float getDelay() const
Returns the delay in seconds.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
This sound is a base class for all effect factories that take one other sound as input.
Definition: Effect.h:34
virtual std::shared_ptr< IReader > createReader()
Creates a reader for playback of the sound source.
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93