Audaspace
1.3.0
A high level audio library.
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Specification of a sound source.
Definition: Specification.h:110
virtual void read(int &length, bool &eos, sample_t *buffer)
Request to read the next length samples out of the source.
double SampleRate
Sample rate type.
Definition: Specification.h:106
virtual int getPosition() const
Returns the position of the source as a sample count value.
virtual Specs getSpecs() const
Returns the specification of the reader.
This class represents a sound source as stream or as buffer which can be read for example by another ...
Definition: IReader.h:35
This class is used for sawtooth tone playback.
Definition: SawtoothReader.h:38
virtual bool isSeekable() const
Tells whether the source provides seeking functionality or not.
virtual void seek(int position)
Seeks to a specific position in the source.
SawtoothReader(float frequency, SampleRate sampleRate)
Creates a new reader.
void setFrequency(float frequency)
Sets the frequency of the wave.
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
virtual int getLength() const
Returns an approximated length of the source in samples.
float sample_t
Sample type.(float samples)
Definition: Audaspace.h:126
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93