Audaspace  1.3.0
A high level audio library.
ResampleReader.h
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16 
17 #pragma once
18 
25 #include "fx/EffectReader.h"
26 
28 
33 {
34 protected:
39 
45  ResampleReader(std::shared_ptr<IReader> reader, SampleRate rate);
46 
47 public:
52  virtual void setRate(SampleRate rate);
53 
58  virtual SampleRate getRate();
59 };
60 
ResampleReader::getRate
virtual SampleRate getRate()
Retrieves the sample rate.
SampleRate
double SampleRate
Sample rate type.
Definition: Specification.h:106
ResampleReader
This is the base class for all resampling readers.
Definition: ResampleReader.h:33
ResampleReader::setRate
virtual void setRate(SampleRate rate)
Sets the sample rate.
ResampleReader::ResampleReader
ResampleReader(std::shared_ptr< IReader > reader, SampleRate rate)
Creates a resampling reader.
EffectReader
This reader is a base class for all effect readers that take one other reader as input.
Definition: EffectReader.h:36
AUD_NAMESPACE_END
#define AUD_NAMESPACE_END
Closes the audaspace namespace aud.
Definition: Audaspace.h:119
AUD_NAMESPACE_BEGIN
#define AUD_NAMESPACE_BEGIN
Opens the audaspace namespace aud.
Definition: Audaspace.h:116
AUD_API
#define AUD_API
Used for exporting symbols in the shared library.
Definition: Audaspace.h:93
ResampleReader::m_rate
SampleRate m_rate
The target sampling rate.
Definition: ResampleReader.h:38
EffectReader.h
The EffectReader class.